Roulette

Back back

Game Overview

This game is European style single zero roulette. There are 37 coloured and numbered pockets on the wheel. There is a green pocket numbered 0 and the other pockets of the roulette wheel are numbered from 1 to 36. In number ranges from 1 to 10 and 19 to 28, odd numbers are red and even are black. In ranges from 11 to 18 and 29 to 36, odd numbers are black and even are red. In the game, players may choose to place bets on either a single number or a range of numbers, the colors red or black, or whether the number is odd or even.

How to Win

After betting, dealer spins a wheel in one direction, and spins a ball in the opposite direction around a tilted circular track running around the circumference of the wheel. When the ball eventually loses momentum and falls on to the wheel and into one of 37 colored and numbered pockets on the wheel, it determines the winning number and color.

Participation Instructions and Bet Options

  1. When a game starts, you can choose the chips to place the bet based on your guess the number or the other betting types in roulette table. The betting process is terminated after the countdown end.
  2. When the countdown is end, dealer spins a wheel in one direction, and spins a ball in the opposite direction around a tilted circular track running around the circumference of the wheel.
  3. After the ball falls on one pocket, dealer will input the result number and the payoff will be displayed in players' tables.

Game play

  1. This game is carried out in the manner closest to the setting of real casino, if any special circumstances will be handled in accordance with the company's announcement.
  2. This game is an instant video transmission; in order to let you clearly see the number close-up, the game results in each game, the dealer will not affect the outcome of the game will result in the results to the fixed number, and then provide results to all Players.
  3. Special case:
    (a) When the dealer throws the ball inadvertently throw the ball out of the wheel as a "flying ball".
    (b) If the ball doesn't rotate three times, but it falls into the number frame.
    (c) The ball on the edge of the disc rotation does not normally fall into the number box
    At this point the dealer will stop the wheel running, and put the ball back to the center of the wheel. waiting for the instruction to to re-throwing.
  4. The dealer in the game if the factors for the wheel to stop running the game is bound to re-throw the ball.
  5. If the game results are not matched with the system, all game results will be dominated by video and redistributed.
  6. The game in progress due to line problems caused by video interruption:
    (a) if the ball has fallen into the number box, the game is considered to be effective and open by the system.
    (b) If the ball does not fall into the number box during rotation, the dealer stops the wheel and puts the ball back in the middle of the wheel. After the video returns to normal, the ball is re-cast.
  7. In the event of a game being suspended for a certain reason and the game is being processed, all bets will be returned if the game has not yet yielded.
  8. The game results and historical result records provided by the Company are for reference only. All the game results are based on the video results.

Betting Method and Payout Odds

There are 12 types of betting on the roulette wheel. The bet type and payout odds are as follows

Betting TypesPayoffdescription
Direct1 pays 35Bet is placed on a single number (included 0). The chip is placed entirely on the middle of a number square.
Separate1 pays 17Bet on two adjoining number, either on the vertical or horizontal (as in 2-3). The chips is placed on the line between these numbers.
Street1 pays 11Bet on three different numbers with the same bet. The chips is placed the outside of the row of numbers on the edge that you want to bet on. (as in 1, 2, and 3 all at once) put your chips on the line that is the outside edge of the 3.
ThreeNum1 pays 11Bet on the intersecting point between 0, 1 and 2, or 0, 2 and 3.
Triangle1 pays 8Bet on four numbers in a square layout (as in 11-12-14-15). The chip is placed at the horizontal and vertical intersection of the lines between the four numbers.
FourNum1 pays 8You can bet on the numbers 0, 1, 2, and 3 by placing your chip on the inner left boundary line between 0 and 3.
Line1 pays 5Bet on any six numbers from two horizontal rows. (as in : 1-2-3-4-5-6 or 28-29-30-31-32-33, etc)
Column1 pays 2Bet covers 12 numbers except number zero. (as in :
1st Column : 1-4-7-10-13-16-19-22-25-28-31-34
2nd Column : 2-5-8-11-14-17-20-23-26-29-32-35
3rd Column : 3-6-9-12-15-18-21-24-27-30-33-36)
Dozen1 pays 2Bet on the first 12 numbers. (as in :
1st 12 : 1-12
2nd 12 : 13-24
3rd 12 : 25-36)
Red / Black1 pays 1Bet on which color the roulette wheel will show. If show zero mean all lost.
Even / Odd1 pays 1Bet on an even or odd nonzero number. If show zero mean all lost.
Big / small1 pays 1Small (as from number 1 to 18); Big (as from 19-36); If show zero mean all lost.

Neighbor Bets

When the player selects a number to bet on neighbor bet, it means that he bets the number and another two numbers (left and right numbers on the wheel position) before and after the number. There are 5 numbers in total, which are direct wager (single number), and 5 chips are needed.

bet projectChip amountOddsDescription
direct wager51 pays 35If the result number is the number of the bet neighbors number, the odds is 1:35

0

You can place your bet on the roulette "0" area, between 0 and 3 on the roulette table, between 12 and 15, between 32 and 35, and 26; If the result is a zero margin, you will be able to win the corresponding stake, bet a total of 4 Note. The bet is.

Wager AreaBetsOddsBet Type
0, 311 pays 17Separate
12, 15
32, 35
2611 pays 35Direct

Neighbors of zero

You can place your bet on the roulette "Neighbors of zero" area, between 4 and 7 on the roulette table, between 12 and 15, between 18 and 21, Between 19 and 22, Between 32 and 35, between 0 and 2 and 3; between 25 and 26 and 28 and 29; If the result is a Roulette zero margin, you will be able to win the corresponding stake, bet a total of 9 Note. The bet is.

Wager AreaBetsOddsBet Type
0, 2, 321 pays 11three number
25, 26, 28, 2921 pays 8Triangle
4, 711 pays 17Separate
12, 15
18, 21
19, 22
32, 35

The third cylinder

You can bet your chips in the "The third cylinder" area, between 5 and 8 on the Roulette, between 10 and 11, between 13 and 16, between 23 and 24, between 27 and 30, and between 33 and 36. If the result is in The lower corner of the wheel area, you will be able to win the corresponding stake, bet a total of 6 Note. The bet is.

Wager AreaBetsOddsBet Type
5, 811 pays 17Separate
10, 11
13, 16
23, 24
27, 30
33, 36

Orphans

You can bet your chips in the "Orphans" area, between 6 and 9 on the wheel table, between 14 and 17, between 17 and 20, between 31 and 34, and 1. If the result is in Roulette Orphans area, you will be able to win the corresponding stake, bet a total of 5 Note. The bet is.

Wager AreaBetsOddsBet Type
111 pays 35Driect
6, 911 pays 17Separate
14, 17
17, 20
31, 34

Attention

  • Minimum and maximum bets are based on table limits. Player can place bets within the combined range of the table's playtype bet limit and the player's personal bet limit. If you would like to adjust your personal bet limits' please contact customer services.
  • If the dealer throw the ball out of the roulette during the game, or the roulette stops running and other factors, the game must be resume and throw the ball again.
  • In case of failure factors, all relevant wager / dividen will be cancelled.
  • In case of settlement error, it shall be settled again according to the current video results.